1.1 Introduction

1.1 Introduction
What does a designer of instruction do? What is a design? Where does the design process at the micro level begin and end? Is there a special language of design? What is a ‘learning experience?’ How does a designer know when she or he has success?

1.2 What does a designer of instruction do?

1.3 What is design?

1.4 Where does the ‘design process’ begin and end?

1.5 Is there a special language of design?

1.6 What is a ‘learning experience’?

1.7 What tells a designer that she or he has had success?

1.8 Case study no. 1: The design of an educational encounter

1.9 A  reminder

1.10 Some tips chapter 1

1.4 Where does the ‘design process’ begin and end?

The activities involved in designing a course or lesson are illustrated in Fig. 1. By name, they will be quite familiar to those of you who know and have used the so-called ‘systems approach’ at the micro level. Activity 4 in the activity cycle (Fig. 1) is the one which interests us most in this book. Continue reading 1.4 Where does the ‘design process’ begin and end?